The latest issue of the venerable Japanese game magazine Famitsu includes an interview with Square Enix executive Officer and NieR series producer Saito Yosuke (Thanksugematsu). Maybe perhaps. He may not have had anything to say.
An exciting element of the news for NieR fans is Saito, who references both series director Yoko Taro and composer Keiichi Okabe, and Saito, who discusses this future project.:
"I've been talking about wanting to do something with Yoko and Okabe for some time now. I have something a bit more inclusive to say in the not-so-distant future, so stay tuned. It may be Nearer, it may not be nearer (laughs). That's all I can say for now."
rarely do." (laughs) "I did such a heavy lift. Saito started by referring to another Square Enix project he is currently working on, "I want to make something that does not exist in the world yet," and "It turned out to be very interesting." I look forward to the day when I can announce it."
Over time, the NieR series has built huge support, and it was recently announced that the platinum development NieR: Automata now released 2021 has appeared a remaster of nier Replicant, but expectations for a new mainline entry are growing, and the series will continue to grow." I'm very happy that Yoko Taro, the creator of the game, is too conscious and able to play. At a London orchestra show featuring Neer's music, Taro cheered the president of Square Enix in the stands and told the crowd to feel the appetite for an automaton sequel.
There were other bullying on the way, but at least 1 project nothing happened. Late last year, Tencent canceled a NieR mobile title that had been in the works for many years, apparently beyond concerns about monetization and licensing with Square Enix.
One thing for sure: People love Nia and Square Enix can certainly use hits. Taro's proclamation may be puzzling at times, but the main thing seems to be attracted to talking about the possible future of Nia in a way that makes us think there is hope in the spiritual successor of the automaton we want to see. He also has a winning strategy for the development of large budgets: "At first I listen to what the publisher wants from me, but later I will not"
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