Tech companies compete to cram objects and speech recognition into their latest devices, from laptops and mobile phones to weird wearables Zuckerberg is not the one who shuns the trends of the tech industry, but the one who wants Meta to produce wearables with its own AI - that is, intelligent earbuds and headphones. It is reported that he is also enthusiastic about the project.
In a project codenamed "Camerabuds" you'll see Meta do something unthinkable...Combine the earbuds with the camera.
The camera will probably come in handy to identify objects — this data can be integrated and used with other smart systems— and earbuds can function to translate foreign languages on the fly. The team working on the project has already presented some concepts to Zuckerberg. However, the Meta CEO is not fully sold with the design shown so far, and the information has been reported citing the current 3 Meta employees.
This is not the first time I've heard of a device that can provide transcription or translation services. They are starting to hear a lot more about these kinds of features for more viewers because they can now bang into the box with a pretty nice "AI" when it comes to accessibility use, too.
Meta specifically wants to participate in AI-powered wearable games. Do not be surprised by the desire to do so. With billions of dollars invested in the Reality Labs division and a joint credit to create smart glasses with ray-Ban, this is exactly the kind of project that should be expected of companies constantly pursuing new markets.
Early AI-powered wearables have so far been down like a ton of bricks that have often been panned by reviewers. Obviously, devices like these are expected to have significant benefits, but if you offer some AI companies, it's worth interrupting some features. I'm not the only meta that is considering image recognition as the next step in AI
where it needs to do more than they can currently offer to convince users to carry another device to their person. OpenAI has announced its new and updated AI model, GPT-4o, which introduces improvements in video, audio, and text recognition. This kind of functionality appears to be a new battlefield for companies hoping to find a larger market for AI-powered tools. It also announced a new voice assistant feature, but I have to admit that I'm behaving very strange.
But while the common Silicon Valley type gets all hot under the collar for object recognition and translation, I'm left wondering if it really benefits the average gamer in all this. Everyone has an idea about what might be a really good use for wearable AI Gizmo for pc games"I already have a component of my PC
".
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