'My thighs were absolutely killing me': 'Red Dead Redemption 2's' Roger Clark on the dangers of crouching and running

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'My thighs were absolutely killing me': 'Red Dead Redemption 2's' Roger Clark on the dangers of crouching and running

Arthur Morgan's character, Roger Clarke, talks about the best (and worst) moments of Red Dead Redemption 2 In an interview with Gamology (viaGamesRadar), we get a glimpse of what it was like on set and the most gut-wrenching scene ( Spoiler alert for those who don't know yet), we got a glimpse into the thought process behind it.

"People often ask me what was the hardest part of 'Red Dead Redemption 2,' and I tell them it was squatting and running. I think I squatted and ran for a couple of days. After three days my thighs were sore.

But as the old adage goes, a hundred harms can be done. Clark accepts that the only reason he was forced to do such grueling work was because the rock star was obsessed with details and finding a way to really bring Arthur to life.

"Not many studios do it this way, but I am very, very grateful that Rockstar Games gave me ownership of Arthur," Clark says. 'Arthur walks like me, rubs his nose like me. Immersion is so important. I feel really blessed.

But with that amount of creative ownership comes some drawbacks. Reflecting on how much pressure he put on himself in Red Dead Redemption 2, Clark said, "As actors, we often second-guess ourselves. As actors, we often second-guess ourselves, and sometimes a week or two later we wonder, 'Oh, maybe I should have done that. I remember thinking that with Arthur's death."

If you and Clark were to watch the entire reaction video (which you absolutely should), at the end of the video, watch the scene of Arthur's death again and reflect on what he was feeling and trying to do at that moment (somehow, watching this scene is never (it never gets easier).

"Well, yeah, shit really hit the fan," Clark says. 'Now everybody's pushing the buttons so hard. I was too, and I knew what was coming." Clark also noted that because there is very little player control in this fight (sadly, it's all decided), Clark actually played this scene in mocap. Some of the action you see is stunt performers, but much of it is actually Clark.

The use of mocaps also meant that Clark was able to make Arthur's final moments personal and tragic, as he had always wanted. 'We decided to make it a little more peaceful,' Clark says. 'Some of you may remember a scene in one of the camps where people were talking about how they wanted to die. I was trying to give him some peace in his final moments. At this point, most people are rolling their eyes.

I am that kind of player. But despite how painful it is to watch this scene again, hearing the thought process behind Clark's little act may provide some kind of closure, even if it is a little unbearable on an erratic Wednesday afternoon.

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