Take-Two Interactive, best known for "Grand Theft Auto" and "Red Dead Redemption," is about to significantly expand its range. President Carl Slatoff said during today's earnings call that the publisher plans to release 93 "full games" over the next five years, describing the lineup as "the strongest in our history."
Of those, 63 are "core gaming experiences," Slatoff said, 17 are "mid-core or arcade," and 13 are casual games; 72 will be on consoles, PC, and/or streaming platforms such as Stadia, and the remainder be mobile-only. Coincidentally or not, almost half of the games in the pipeline (47 of 93, as close as possible) are from existing properties; the rest are new.
Five years is a long time, and of course not all of these games will see the light of day. These numbers reflect a snapshot of the current pipeline. It is very likely that some of these titles will not be developed to completion."
What exactly constitutes a "core game" is not entirely clear: Slatoff said later in the conference call that while there is "a bit of an art" to how Take-Two defines the term, they do not necessarily represent the company's largest investment. He explained that "core games tend to be larger, more engaging games that are targeted at more core gamers, so they tend to be larger investments, but that doesn't necessarily mean that."
"Core games are those that people want to play for five minutes to five hours at a time, and they want an engaging experience. Triple A probably means the wrong thing. Triple A means investment, because that's not what we're talking about here specifically."
Slatoff said that while new properties are riskier than games in existing series and have a much greater risk of being cancelled during development, Take-Two wants to increase the pace of releases over historical ones.
"This is a bigger pipeline than before and we've been talking about this for quite some time. Our expectation is that we want to maintain this rate. Scaling up is really important to us, and this is one way we can do that." We need more bouts."
CEO Strauss Zelnick supported this position in a separate response, stating that the company hopes to level some of the "variance" in performance with "a handful or more significant new releases each year."
"With our strong catalog, live service offerings, and annual releases, even a light year can be a big strength (although having a light year is not our goal). We do have a few titles that do just that." With some of the biggest entertainment properties on the planet not being released every year, I don't think the variability in performance will ever go away.
"It's definitely our goal to have smoother, more growth.
Take-Two's Private Division also announced today that "Kerbal Space Program 2" is expected to be released in the fall of 2021. And while we didn't get any information about the next "Grand Theft Auto," we did get to check out "NaturalVision Evolved," a very impressive "GTA 5" graphics overhaul mod.
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